Gas Fee
TransactionDeal 2 damage to an enemy minion.
A small, unavoidable, deeply annoying amount of damage. Mostly hot air, and like a certain gas-powered coin, it simply refuses to die.
neutral.gas_fee.webp
Card Compendium
The Trenches
A Solana-themed, Hearthstone-style collectible card game. Forged relics on an altar of light: living Sol-gold glyphs on deep obsidian. This compendium documents the full launch set, generated directly from the game’s card registry.
01 / Deck Construction
Every hero plays a fixed 30-card preset. It is assembled the same way for all three: each of the hero’s four signature cards is included twice (8 cards), then a shared, curve-weighted neutral core of 22 cards fills the rest: a designed cheap-body floor so opening hands reliably have a turn-1/2 play, capped by a 6-cost top-end so late turns still have a decisive drop.
Signatures 8
Neutral core 22
Signatures 8
Neutral core 22
Signatures 8
Neutral core 22
02 / Heroes
Each hero commands a Protocol: a signature Hero Power, usable once per turn for 2 Mana. Neutral cards are shared by all; the Protocol and the four signatures are what make a hero.
Timestamp
Hero Power · 2 Mana · once per turn
Deal 1 damage to any target.
The Solana-architect archetype: humble genius in a grey hoodie, deadpan precise. His whole thesis is that a chain should synchronize state as fast as the laws of physics allow. Timing is everything. His magic is time itself, the stamped clock that always increments, even as Alpenglow retires the original Proof of History this year.
Orb
Hero Power · 2 Mana · once per turn
Draw a card, then take 2 damage.
The self-minted cyphercapitalist who runs the pipes and roasts the chain in the same breath. “I probably FUD it the most,” right before defending it harder than anybody. Candor as a weapon: receipts over vibes, ship over talk. His Orb trades a little life for the insight of one more card.
Stimmy
Hero Power · 2 Mana · once per turn
Give a friendly minion +2 Attack this turn.
He runs the trenches: a former boxer who moves markets by attention, not capital, and the patron saint of the little guy. The trenches crowned him the Memecoin King; the Black Bull is his own chosen sigil, and “the herd” charges in behind every call. High-variance conviction: get in, ride the green, jeet before the candle turns red.
03 / Compendium
All 28 illustrations in the locked “Obsidian & Solar” style. Rules text is plain and precise; the meme lives only on the name, the art, and the flavor line. Rarity is a purely visual gild tier (iron, silver-blue, Sol-gold, iridescent foil) with no gameplay effect.
Deal 2 damage to an enemy minion.
A small, unavoidable, deeply annoying amount of damage. Mostly hot air, and like a certain gas-powered coin, it simply refuses to die.
neutral.gas_fee.webp
Can attack the turn it's played.
First over the top, into the trenches. Doesn't wait for the chart to confirm, the mint to be safe, or the call to land. Just apes.
neutral.shrimp.webp
No card text — a plain body.
No roadmap, no utility, no promises. Somehow the most beloved coin in the trenches. Somebody's gotta be the exit liquidity; $USELESS just owns it.
neutral.retail_investor.webp
Deploy: Draw a card.
Fifty wallets, one human, zero shame. Grinding quests since before it was a points meta. Free money is still money.
neutral.airdrop_farmer.webp
Enemies must attack this first.
Down 90%, still posting gm, still not selling. Nothing reaches your hero without going through that conviction first.
neutral.diamond_hands.webp
Can attack the turn it's played.
Bought the first block off the bonding curve and dumped on the second. Your buy and its sell landed in the same slot. GG.
neutral.sniper_bot.webp
Give a friendly minion +2/+2.
Number-go-up technology, straight up the bonding curve. Pure hopium. Enjoy it before the wick finds you.
neutral.pump.webp
Ignores the first damage it takes. Rug: Deal 1 damage to the enemy hero.
'Fully audited, ser.' The auditor was a guy named Chad in a group chat. Shrugs off the first hit, then takes a chunk of you with it when it finally goes.
neutral.audited_contract.webp
Rug: Deal 2 damage to a random enemy.
The dev was here a second ago. So was the liquidity. No CTO is coming to save this one. It takes someone down on the way out.
neutral.rug_pull.webp
Enemies must attack this first.
Grizzled veterans of ten thousand 30-second-old dog coins. Nobody touches your hero until they've fought their way through the trenches.
neutral.liquidity_pool.webp
Damage it deals also heals your hero.
Set it, forget it, wake up richer. Every hit it lands compounds straight back into your stack. Real yield, not the ponzi kind.
neutral.validator_node.webp
Deal 2 damage to all enemy minions.
One margin call knocks over the next, and the next. The whole enemy board gets liquidated in a single red candle. It's a PvP game, ser.
neutral.market_crash.webp
Deploy: Give a random friendly minion +2/+2.
Moves the entire market from one wallet. When it apes in, whichever of your minions it splashes catches a life-changing bag.
neutral.whale.webp
Deploy: Draw a card.
Wen moon, ser? NOW. A monument to pure hopium the size of a house. Prints you a fresh card on the way up.
neutral.moon_mission.webp
Deal 2 (+Spell Power) damage to any target.
Time, on-chain, before it was cool. We're swapping it out for Alpenglow this year. The clock keeps ticking anyway.
toly.timestamp.webp
Spell Power +1. Deploy: Draw a card.
Deeply important, and most of you won't get it. You're too busy trading digital slop. That's fine. Few understand. (You will, next cycle.)
toly.compute_oracle.webp
Deal 1 (+Spell Power) damage to all enemy minions.
You called it a garbage chain for meme traders. We forked the good parts by Tuesday. Increase bandwidth; reduce their entire front line.
toly.fork_the_chain.webp
Deal 4 (+Spell Power) damage to any target.
It's finally here. (It said 'next quarter' for three years.) When the second client actually lights up, everything in range gets deleted.
toly.supernova.webp
Deploy: Summon a 1/1 Sybil.
One guy. Fifty wallets. The OG and its forty clones, each swearing on-stream it's a totally different person. Show me the wallets; I'll show you one guy.
mert.rpc_swarm.webp
Destroy a friendly minion. Draw 2 cards.
Take the L, keep the receipts. Every red trade is just data. Cut the loser, log the lesson, draw two better.
mert.data_sacrifice.webp
Ignores the first damage it takes.
'I probably FUD it the most out of anybody,' right before defending it harder than anybody. Same thread, same breath. Shrugs off the first hit.
mert.sun_acolyte.webp
Deploy: Take 2 damage. Summon two 2/2 minions.
Stake enough hardware and you ARE the network. Bleed a little, spin up two validators. Nobody memes the infra, but somebody has to keep the lights on while you gamble.
mert.helius_beacon.webp
Can attack the turn it's played. Deploy: Draw a card.
Sees the green candle before it prints. Apes first, asks wen later. The herd charges in right behind him.
ansem.front_runner.webp
Deal 3 damage to the enemy hero. Draw a card.
'Trust me, ser. This one's the next 100x, and I called the last one.' Straight to the enemy's face, and you draw the receipts to prove it.
ansem.insider_call.webp
Give a friendly minion +4 Attack this turn.
Get in, ride the green, and jeet before the candle turns red. Blink and you missed the exit. That's the trenches, ser.
ansem.pump_and_dump.webp
Deploy: Deal 2 damage to any target. If you cast a Spell this turn, deal 2 more.
Calls the exact top. Reliably, one candle too late. The more you've been trading the timeline this turn, the harder the call lands.
ansem.the_top_signal.webp
No card text — a plain body.
gm ser. wen utility ser. Swears it's a real person. It isn't. Just an AI agent that learned to shitpost and never logged off.
token.bot.webp
No card text — a plain body.
2/2 of pure uptime. Doesn't tweet, doesn't jeet, doesn't sleep. Just validates.
token.node22.webp
04 / Colophon
The world is gold; the brand mark is Solana. Sol-gold on obsidian dominates every surface; the Solana purple→cyan→green spectrum is reserved for the wordmark and the icon’s gem.
The full 28-illustration set is AI-rendered in the locked “Obsidian & Solar” direction — painterly hand-brushed subjects, warm Sol-gold key light on deep obsidian, a faint per-hero rim only at the edges. Masters live at app/public/card-art/<id>.webp (512²). No third-party logo, token mark, or real-person likeness is depicted.
Several UI glyphs derive from game-icons.net (Lorc & Delapouite, CC BY 3.0), unified through one “living gold on forged obsidian” treatment; the Rug glyph is hand-authored. Sound is synthesized at runtime via the Web Audio API — no third-party samples. Full attributions: CREDITS.md.
Solbound’s “The Trenches” set draws on real, current Solana-ecosystem meme culture as inspiration that is transformed into an original world. Never reproduced. Heroes are original stylizations, decoupled from any token; real-person likeness releases and a trademark clearance search are required before any public or tokenized launch. Nothing here is financial advice, a token, or an offer of one. Original art, names, text, and lore.